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Robiotics: Empowering future generations to forge STEM identities

Project by: 
Lauren Beaton & Irina Sthapit
Project Year: 
2019

Programming jobs are everywhere, but a leaky pipeline deters many from entering the workforce. Cultural norms lead many kids to view programming as boring, too technical, and ultimately not for them. Many lose interest early on, failing to recognize their programming potential. Robiotics is a puzzle game that aims to challenge these norms by introducing computational thinking skills inside fun biology quests. Kids play the role of a programmer in a robotics lab, upgrading their robot with animal-inspired features as they navigate through new environments. Designed to fit into a science class, Robiotics integrates topics kids love with skills that will help them thrive in the 21st century.